![]() This was something of a frantic, humorous recreation of Star Trek as players were given a control panel full of technobabble and had to work together to pilot their ship away from an exploding star.įinally, the winner of the Best Serious Game was, wouldn’t you know it, a game about math – DragonBox Algebra 5+. This game had a social aspect to it too – it was a cooperative party game for between 2 and 4 players. Then there was Spaceteam, which won the Excellence in Innovation category. ![]() The tile-matching game originally launched on Facebook before getting dedicated versions for the major mobile platforms at the time. The best social game was Candy Crush Saga by King. This was a puzzle game that saw the player figure out the secrets of a series of increasingly challenging puzzle boxes. The People’s Choice award in the 9th IMGA went to The Room by Fireproof Games. Basically Strava with zombies.ĭevil’s Attorney was much more relaxed, a turn-based strategy game with some RPG elements that had a humorous tone, an 80s soundtrack and a bachelor pad you could upgrade. It tracked you using your phone’s GPS and could trigger a “zombie chase”, requiring you to run at least 10% faster than your normal pace. Zombies, Run! was an interesting one as it took place in the real world – players took the role of “Runner 5” and had to actually go out and run while listening to music and instructions from the game. As you can probably tell, zombies were a hot topic a decade ago. ![]() The jury also named two honorable mentions: Zombies, Run! and Devil’s Attorney. Unsurprisingly, Walking Dead also won in the Excellence in Storytelling category. This is a story-driven graphic adventure that focused as much on plot twists and difficult choices as it did on cinematic cutscenes. The 9th International Mobile Gaming Awards (IMGA) awarded Telltale’s Walking Dead: The Game the Game of the Year title. Let’s get a hit of nostalgia and revisit the best games of 2013. Touch controls were a focal point, of course, but devs found uses for the various sensors that a typical iPhone or Android had – especially the accelerometer and GPS. But a decade ago in 2013 game developers were still coming to terms with the larger displays and more powerful chipsets of smartphones, which were a world apart from the J2ME and Symbian devices that dominated the market a few years prior. Today there are AAA mobile games and a number of tournaments around the world. ![]() Mobile games are now the dominant form of gaming after hitting 51% of all revenue in 2021. Fast forward to 2021 and there were 7 mobile games with revenues of $100 million or more. According to stats from App Annie, back in 2013 there were only 7 mobile games with a revenue of $100 million (or more) a year ( PDF). ![]()
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